M:tG card similarity search
1G · Creature — Human Citizen
Whenever Civic Gardener attacks, untap target creature or land. 2/2
Name | Mana | Type | Text |
---|---|---|---|
O-Kagachi Made Manifest | Enchantment Creature — Dragon Spirit | O-Kagachi Made Manifest is all colors. Flying, trample Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. 6/6 | |
Vraska's Conquistador | 1B | Creature — Vampire Soldier | Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life. 2/1 |
Horizon Drake | 1UU | Creature — Drake | Flying, protection from lands 3/1 |
Yotian Courier | UR | Creature — Human Artificer | Flying Whenever Yotian Courier attacks, choose one that wasn't chosen during your last combat — • Create a tapped Powerstone token. • Seek a nonland card with mana value equal to the number of Powerstones you control. 2/2 |
Paladin of Prahv | 4WW | Creature — Human Knight | Whenever Paladin of Prahv deals damage, you gain that much life. Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.) 3/4 |
Speedway Fanatic | 1R | Creature — Human Pilot | Haste Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. 2/1 |
A-Druid Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |
Druid Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |
Clockwork Drawbridge | W | Artifact Creature — Wall | Defender {2}{W}, {T}: Tap target creature. 0/3 |
Dazzling Ramparts | 4W | Creature — Wall | Defender {1}{W}, {T}: Tap target creature. 0/7 |