Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Civic Gardener

1G · Creature — Human Citizen

Whenever Civic Gardener attacks, untap target creature or land. 2/2

Similar cards

Color identity:
NameManaTypeText
Hound Tamer 2GCreature — Human Werewolf Trample {3}{G}: Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Tunnel Ignus 1RCreature — Elemental Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. 2/1
Overburden 1UEnchantment Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Destroy the Evidence 4BSorcery Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Alpine Moon REnchantment As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
Highland Berserker 1RCreature — Human Berserker Ally Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. 2/1
Nebelgast Beguiler 4WCreature — Spirit {W}, {T}: Tap target creature. 2/5
Gorex, the Tombshell 6BBLegendary Creature — Zombie Turtle As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. 4/4
Windrider Patrol 3UUCreature — Merfolk Wizard Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/3
Hail of Arrows XWInstant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
Page 363