Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Claim of Erebos

1B · Enchantment — Aura

Enchant creature Enchanted creature has "{1}{B}, {T}: Target player loses 2 life."

Similar cards

Color identity:
NameManaTypeText
Spoils of the Vault BInstant Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Well of Life 4Artifact At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Treefolk Umbra 2GEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Scavenging Ooze 1GCreature — Ooze {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. 2/2
Royal Herbalist WCreature — Human Cleric {2}, Exile the top card of your library: You gain 1 life. 1/1
Gluttonous Cyclops 5RCreature — Cyclops {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 5/4
Gorger Wurm 3RGCreature — Wurm Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 5/5
Merrow Witsniper UCreature — Merfolk Rogue When Merrow Witsniper enters the battlefield, target player mills a card. 1/1
Kessig Naturalist RGCreature — Human Werewolf Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Rattleblaze Scarecrow 6Artifact Creature — Scarecrow Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. 5/3
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