M:tG card similarity search
4G · Creature — Human Tyranid Artificer
Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Ghostly Changeling | 2B | Creature — Shapeshifter | Changeling (This card is every creature type.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. 2/2 |
| Fiery Hellhound | 1RR | Creature — Elemental Dog | {R}: Fiery Hellhound gets +1/+0 until end of turn. 2/2 |
| Igneous Cur | 1R | Creature — Elemental Dog | {1}{R}: Igneous Cur gets +2/+0 until end of turn. 1/2 |
| Enduring Sliver | 1W | Creature — Sliver | Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Other Sliver creatures you control have outlast {2}. 2/2 |
| Mask of Avacyn | 2 | Artifact — Equipment | Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3} |
| Goblin General | 1RR | Creature — Goblin Warrior | Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1 |
| Fetid Horror | 3B | Creature — Shade Horror | {B}: Fetid Horror gets +1/+1 until end of turn. 1/2 |
| Myr Prototype | 5 | Artifact Creature — Myr | At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. 2/2 |
| Hammer Jammer | 3R | Creature — Goblin Warrior | As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. 0/0 |
| Markov Dreadknight | 3BB | Creature — Vampire Knight | Flying {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. 3/3 |