M:tG card similarity search
1W · Creature — Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Eidolon of Rhetoric | 2W | Enchantment Creature — Spirit | Each player can't cast more than one spell each turn. 1/4 |
A-Patrician Geist | 2U | Creature — Spirit Knight | Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {U} less to cast. (If it doesn't require {U}, it costs {1} less to cast.) 2/2 |
Patrician Geist | 2U | Creature — Spirit Knight | Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast. 2/2 |
Waxmane Baku | 2W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. {1}, Remove X ki counters from Waxmane Baku: Tap X target creatures. 2/2 |
History of Benalia | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |
Kemba, Kha Regent | 1WW | Legendary Creature — Cat Cleric | At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent. 2/4 |
Conqueror's Pledge | 2WWW | Sorcery | Kicker {6} (You may pay an additional {6} as you cast this spell.) Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead. |
Tan Jolom, the Worldwalker | 1GWU | Legendary Creature — Spirit | At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3 |
Goro-Goro, Disciple of Ryusei | 1R | Legendary Creature — Goblin Samurai | {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) 2/2 |
Forbidden Friendship | 1R | Sorcery | Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token. |