M:tG card similarity search
GGWWWUU · Sorcery
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Seatower Imprisonment | 2WW | Enchantment — Aura | Enchant creature or planeswalker you don't control When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield. Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
B.F.M. (Big Furry Monster) | BBBBBBBBBBBBBBB | Scariest Creature You'll Ever See | B.F.M. onto the battlefield. If one B.F.M. card more creatures. 99/99 |
End Hostilities | 3WW | Sorcery | Destroy all creatures and all permanents attached to creatures. |
Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
Archaeomancer's Map | 2W | Artifact | When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. |
Silkweaver Elite | 2G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. 2/2 |
Petra Sphinx | 2WWW | Creature — Sphinx | {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard. 3/4 |
Birthright Boon | 1W | Sorcery — Adventure | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
Open the Armory | 1W | Sorcery | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
Paradox Engine | 5 | Legendary Artifact | Whenever you cast a spell, untap all nonland permanents you control. |