M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Awakening | 2G | Sorcery | Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. |
Vivify | 2G | Instant | Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. |
Quirion Druid | 2G | Creature — Elf Druid | {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2 |
Awakening of Vitu-Ghazi | 3GG | Instant | Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. |
Magus of the Moon | 2R | Creature — Human Wizard | Nonbasic lands are Mountains. 2/2 |
Zo-Zu the Punisher | 1RR | Legendary Creature — Goblin Warrior | Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. 2/2 |
Tablet of Epityr | 1 | Artifact | Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. |
Shadow Prophecy | 2B | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. |
Aggressive Mining | 3R | Enchantment | You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn. |
Mana Web | 3 | Artifact | Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. |