Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cleansing Nova

3WW · Sorcery

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Similar cards

Color identity:
NameManaTypeText
Chandler 4RLegendary Creature — Human Rogue {R}{R}{R}, {T}: Destroy target artifact creature. 3/3
Conclave Naturalists 4GCreature — Dryad When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. 4/4
Quagmire Druid 2BCreature — Zombie Druid {G}, {T}, Sacrifice a creature: Destroy target enchantment. 2/2
Vengeful Creeper 4GCreature — Plant Elemental Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls. 5/5
Acidic Slime 3GGCreature — Ooze Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. 2/2
Junji, the Midnight Sky 3BBLegendary Creature — Dragon Spirit Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. 5/5
Voracious Varmint 1GCreature — Varmint Vigilance {1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. 2/2
Planewide Disaster Phenomenon When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)
Shivan Sand-Mage 2RRCreature — Viashino Shaman When Shivan Sand-Mage enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} 3/2
Foundation Breaker 3GCreature — Elemental When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2
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