M:tG card similarity search
3WW · Sorcery
Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.
Name | Mana | Type | Text |
---|---|---|---|
Monk Realist | 1W | Creature — Human Monk Cleric | When Monk Realist enters the battlefield, destroy target enchantment. 1/1 |
Caesar, Legion's Emperor | 1RWB | Legendary Creature — Human Soldier | Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent. 4/4 |
Trench Wurm | 3B | Creature — Wurm | {2}{R}, {T}: Destroy target nonbasic land. 3/3 |
Western Paladin | 2BB | Creature — Phyrexian Zombie Knight | {B}{B}, {T}: Destroy target white creature. 3/3 |
Jaheira, Insightful Harper | 1GU | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Scry 2. 3/4 |
Echoing Calm | 1W | Instant | Destroy target enchantment and all other enchantments with the same name as that enchantment. |
Harmonic Sliver | 1GW | Creature — Sliver | All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." 1/1 |
Gemrazer | 3G | Creature — Beast | Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. 4/4 |
Dwarven Blastminer | 1R | Creature — Dwarf | {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Astarion, the Decadent | 4WB | Legendary Creature — Vampire Elf Rogue | Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn. 4/4 |