Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cleansing Wildfire

1R · Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Case of the Locked Hothouse 3GEnchantment — Case You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Cut Short 2WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target planeswalker that was activated this turn or tapped creature.
Priest of the Wakening Sun WCreature — Human Cleric At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. 1/1
Reweave 5UInstant — Arcane Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Soratami Cloudskater 1UCreature — Moonfolk Rogue Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. 1/1
Balduvian Frostwaker 2UCreature — Human Wizard {U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. 1/1
Aid from the Cowl 3GGEnchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Spare Supplies 2Artifact Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. {2}, {T}, Sacrifice Spare Supplies: Draw a card.
Soul Diviner UBCreature — Zombie Wizard {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. 2/3
Stranglehold 3REnchantment Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.
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