Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cleansing Wildfire

1R · Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Sea Gate Wreckage Land {T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
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Terror 1BInstant Destroy target nonartifact, nonblack creature. It can't be regenerated.
Trove Tracker 2UCreature — Human Pirate When Trove Tracker dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 2/2
Psychogenic Probe 2Artifact Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
Merfolk Seastalkers 3UCreature — Merfolk Scout Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3
Incandescent Soulstoke 2RCreature — Elemental Shaman Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. 2/2
Nature's Claim GInstant Destroy target artifact or enchantment. Its controller gains 4 life.
Jarl of the Forsaken 3BCreature — Zombie Cleric Flash When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2
Vaevictis Asmadi, the Dire 3BRGLegendary Creature — Elder Dragon Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. 6/6
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