M:tG card similarity search
1R · Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Silverback Shaman | 3GG | Creature — Ape Shaman | Trample When Silverback Shaman dies, draw a card. 5/4 |
Alpha Deathclaw | 4BG | Creature — Lizard Mutant | Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 6/6 |
Cemetery Recruitment | 1B | Sorcery | Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. |
Malicious Affliction | BB | Instant | Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. Destroy target nonblack creature. |
Djeru's Renunciation | 1W | Instant | Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.) |
Bonehoard Dracosaur | 3RR | Creature — Dinosaur Dragon | Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token. 5/5 |
Lifted by Clouds | 2U | Instant — Arcane | Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Tidy Conclusion | 3BB | Instant | Destroy target creature. You gain 1 life for each artifact you control. |
Imperial Edict | 1B | Sorcery | Target opponent chooses a creature they control. Destroy that creature. |
Boundary Lands Ranger | 1R | Creature — Human Ranger | At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2 |