Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cleanup Crew

4GG · Creature — Human Citizen

When Cleanup Crew enters the battlefield, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life. 6/6

Similar cards

Color identity:
NameManaTypeText
Murk Strider 3UCreature — Eldrazi Processor Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. 3/2
Smirking Spelljacker 4UCreature — Djinn Wizard Rogue Flash Flying When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls. Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost. 3/3
Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. {T}, Pay 1 life: Add {B}.
Orcish Mine 1RREnchantment — Aura Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
Remorseful Cleric 1WCreature — Spirit Cleric Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1
Queen's Agent 5BCreature — Vampire Scout Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Deadbridge Chant 4BGEnchantment When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Kalitas, Bloodchief of Ghet 5BBLegendary Creature — Vampire Warrior {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. 5/5
Siege Dragon 5RRCreature — Dragon Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5
Navigator's Compass 1Artifact When Navigator's Compass enters the battlefield, you gain 3 life. {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
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