Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clear a Path

R · Sorcery

Destroy target creature with defender.

Similar cards

Color identity:
NameManaTypeText
Auriok Windwalker 3WCreature — Human Wizard Flying {T}: Attach target Equipment you control to target creature you control. 2/3
Screeching Griffin 3WCreature — Griffin Flying {R}: Target creature can't block Screeching Griffin this turn. 2/2
Struggle for Skemfar 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Hunting Kavu 1RGCreature — Kavu {1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you. 2/3
Rootwater Matriarch 2UUCreature — Merfolk {T}: Gain control of target creature for as long as that creature is enchanted. 2/3
Sunscour 5WWSorcery You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures.
Numot, the Devastator 3URWLegendary Creature — Dragon Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. 6/6
Void Beckoner 6BBCreature — Nightmare Horror Deathtouch Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) When you cycle Void Beckoner, put a deathtouch counter on target creature you control. 8/8
Peel from Reality 1UInstant Return target creature you control and target creature you don't control to their owners' hands.
Ray of Ruin 4BSorcery Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Page 172