M:tG card similarity search
2U · Sorcery
Target player shuffles their graveyard into their library. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Razaketh, the Foulblooded | 5BBB | Legendary Creature — Demon | Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle. 8/8 |
| A-Navigation Orb | 3 | Artifact | {1}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. |
| Agonizing Remorse | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |
| Skybreen | Plane — Kaldheim | Players play with the top card of their libraries revealed. Spells that share a card type with the top card of a library can't be cast. Whenever chaos ensues, target player loses life equal to the number of cards in their hand. | |
| Pendulum of Patterns | 2 | Artifact | When Pendulum of Patterns enters the battlefield, you gain 3 life. {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. |
| Sands of Delirium | 3 | Artifact | {X}, {T}: Target player mills X cards. |
| Realm Seekers | 4GG | Creature — Elf Scout | Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle. 0/0 |
| Soul Diviner | UB | Creature — Zombie Wizard | {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. 2/3 |
| Maze's End | Land | Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. | |
| Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |