M:tG card similarity search
4R · Sorcery
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Name | Mana | Type | Text |
---|---|---|---|
Sunblade Angel | 5W | Creature — Angel | Flying, first strike, vigilance, lifelink 3/3 |
Heroic Intervention | 1G | Instant | Permanents you control gain hexproof and indestructible until end of turn. |
Splatter Thug | 2R | Creature — Human Warrior | First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/2 |
Resurgence | 3RW | Sorcery | Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
Knight of Dawn's Light | 1W | Creature — Human Knight | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2 |
Cloud Crusader | 2WW | Creature — Human Knight | Flying First strike (This creature deals combat damage before creatures without first strike.) 2/3 |
Jabari's Banner | 2 | Artifact | {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
Undying Evil | B | Instant | Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
Shriek of Dread | 1B | Instant | Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Mage's Guile | 1U | Instant | Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) |