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17 May 2024: Card library updated.

Clergy en-Vec

1W · Creature — Human Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Pilgrim of Virtue 2WCreature — Human Cleric Protection from black {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage. 1/3
Circle of Protection: Artifacts 1WEnchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Rune of Protection: Black 1WEnchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Honorable Passage 1WInstant The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Flamebreak RRRSorcery Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Hope of Ghirapur 1Legendary Artifact Creature — Thopter Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells. 1/1
Greater Realm of Preservation 1WEnchantment {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Deflecting Palm RWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Giltspire Avenger GWUCreature — Human Soldier Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. 2/2
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