Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clergy of the Holy Nimbus

W · Creature — Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 1/1

Similar cards

Color identity:
NameManaTypeText
Far Out 2WEnchantment Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Aggressive Mining 3REnchantment You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Fighting Chance RInstant For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Luminous Phantom Creature — Spirit Cleric Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1
Destiny Spinner 1GEnchantment Creature — Human Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3
Ertai Resurrected 2UBLegendary Creature — Phyrexian Human Wizard Flash When Ertai Resurrected enters the battlefield, choose up to one — • Counter target spell, activated ability, or triggered ability. Its controller draws a card. • Destroy another target creature or planeswalker. Its controller draws a card. 3/2
Mission Briefing UUInstant Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Nezahal, Primal Tide 5UULegendary Creature — Elder Dinosaur This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. 7/7
Page 156