Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clergy of the Holy Nimbus

W · Creature — Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 1/1

Similar cards

Color identity:
NameManaTypeText
Why 1GInstant Destroy target enchantment.
Off Balance WInstant Target creature can't attack or block this turn.
Cheatyface UUUCreature — Efreet If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface. Flying 2/2
Frantic Purification 2WInstant Destroy target enchantment. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Reckless Imp 2BCreature — Imp Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Mobile Fort 4Artifact Creature — Wall Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6
Walking Wall 4Artifact Creature — Wall Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6
Hired Blade 2BCreature — Human Assassin Flash (You may cast this spell any time you could cast an instant.) 3/2
Turn to Dust GInstant Destroy target Equipment. Add {G}.
Prize Wall 1UCreature — Wall Defender {U}, {T}: You get {TK}. {4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. 0/4
Page 235