Card Codex

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17 May 2024: Card library updated.

Cleric Class

W · Enchantment — Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Similar cards

Color identity:
NameManaTypeText
Centaur Healer 1GWCreature — Centaur Cleric When Centaur Healer enters the battlefield, you gain 3 life. 3/3
Sever Soul 3BBSorcery Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Convalescent Care 1WWEnchantment At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Skyclave Cleric 1WCreature — Kor Cleric When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3
Misfortune's Gain 3WSorcery Destroy target creature. Its owner gains 4 life.
Path of Peace 3WSorcery Destroy target creature. Its owner gains 4 life.
Heroes' Reunion GWInstant Target player gains 7 life.
Natural Spring 3GGSorcery Target player gains 8 life.
Soothing Balm 1WInstant Target player gains 5 life.
Tymaret, Chosen from Death BBLegendary Enchantment Creature — Demigod Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. 2/*
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