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17 May 2024: Card library updated.

Cleric Class

W · Enchantment — Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Similar cards

Color identity:
NameManaTypeText
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Rhox Bodyguard 3GWCreature — Rhino Monk Soldier Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life. 2/3
Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Webweaver Changeling 3GGCreature — Shapeshifter Changeling (This card is every creature type.) Reach When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. 3/5
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
High Market Land {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Claws of Gix 0Artifact {1}, Sacrifice a permanent: You gain 1 life.
Tolarian Geyser 2USorcery Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
Totem Speaker 4GCreature — Elf Druid Whenever a Beast enters the battlefield, you may gain 3 life. 3/3
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
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