Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clever Conjurer

2U · Creature — Gnome Wizard

Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3

Similar cards

Color identity:
NameManaTypeText
Immovable Rod WArtifact You may choose not to untap Immovable Rod during your untap step. Whenever Immovable Rod becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
Jandor's Saddlebags 2Artifact {3}, {T}: Untap target creature.
Temporal Distortion 3UUEnchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Hint of Insanity 2BSorcery Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Retraced Image USorcery Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Empress Galina 3UULegendary Creature — Merfolk Noble {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) 1/3
A Good Day to Pie 1WInstant Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
Wall of Distortion 2BBCreature — Wall Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. 1/3
Null Chamber 3WWorld Enchantment As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Tiamat 2WUBRGLegendary Creature — Dragon God Flying When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. 7/7
Page 34