Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cliff Threader

1W · Creature — Kor Scout

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1

Similar cards

Color identity:
NameManaTypeText
Mentor of Evos Isle 2UCreature — Bird Wizard Flying When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. 2/1
Reaper King 2/W2/U2/B2/R2/GLegendary Artifact Creature — Scarecrow ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. 6/6
Thousand Moons Infantry 2WCreature — Human Soldier Untap Thousand Moons Infantry during each other player's untap step. 2/4
Lifecraft Cavalry 4GCreature — Elf Warrior Trample Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. 4/4
Obstinate Baloth 2GGCreature — Beast When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. 4/4
Jaddi Offshoot GCreature — Plant Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 0/3
Armory Automaton 3Artifact Creature — Construct Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) 2/2
Rhox War Monk GWUCreature — Rhino Monk Lifelink 3/4
Icewind Stalwart 3WCreature — Tiefling Warrior Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3
Herd Gnarr 3GCreature — Beast Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. 2/2
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