M:tG card similarity search
2G · Instant
Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Name | Mana | Type | Text |
---|---|---|---|
Rally the Righteous | 1RW | Instant | Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. |
Tenth District Veteran | 2W | Creature — Human Soldier | Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3 |
Predatory Focus | 3GG | Sorcery | You may have creatures you control assign their combat damage this turn as though they weren't blocked. |
Dorothea's Retribution | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. | |
Early Harvest | 1GG | Instant | Target player untaps all basic lands they control. |
Hedron-Field Purists | 2W | Creature — Human Cleric | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage. 0/3 |
Esper Sojourners | WUB | Artifact Creature — Vedalken Wizard | When you cycle Esper Sojourners or it dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) 2/3 |
Thirsting Axe | 3 | Artifact — Equipment | Equipped creature gets +4/+0. At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. Equip {2} |
Awakening | 2GG | Enchantment | At the beginning of each upkeep, untap all creatures and lands. |
Rune of Protection: Black | 1W | Enchantment | {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |