Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cloak of Invisibility

U · Enchantment — Aura

Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Similar cards

Color identity:
NameManaTypeText
Overencumbered 1WEnchantment — Aura Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
Martial Impetus 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Taunting Elf GCreature — Elf All creatures able to block Taunting Elf do so. 0/1
Benthic Behemoth 5UUUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6
Harsh Mercy 2WSorcery Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Heat Stroke 2REnchantment At end of combat, destroy each creature that blocked or was blocked this turn.
Cho-Manno's Blessing WWEnchantment — Aura Flash Enchant creature As Cho-Manno's Blessing enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
Steal Artifact 2UUEnchantment — Aura Enchant artifact You control enchanted artifact.
Devouring Deep 2UCreature — Fish Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2
Celestine Reef Plane — Luvion Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Page 169