Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clock of Omens

4 · Artifact

Tap two untapped artifacts you control: Untap target artifact.

Similar cards

Color identity:
NameManaTypeText
Time Spiral 4UUSorcery Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Lattice-Blade Mantis 3GCreature — Phyrexian Insect Lattice-Blade Mantis enters the battlefield with two oil counters on it. Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. 4/3
Storm Front GEnchantment {G}{G}: Tap target creature with flying.
Bjorna, Nightfall Alchemist URLegendary Creature — Human {T}, Sacrifice an artifact: Bjorna, Nightfall Alchemist deals 1 damage to target creature. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Friends forever (You can have two commanders if both have friends forever.) 1/3
Akiri, Line-Slinger RWLegendary Creature — Kor Soldier Ally First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.) 0/3
Rust GInstant Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
Scuttling Sliver 2UCreature — Sliver Trilobite Sliver creatures you control have "{2}: Untap this creature." 2/2
Brown Ouphe GCreature — Ouphe {1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) 1/1
Reshape XUUSorcery As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
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