M:tG card similarity search
7 · Artifact Creature — Dragon
Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. 0/0
| Name | Mana | Type | Text |
|---|---|---|---|
| Edgar Markov | 3RWB | Legendary Creature — Vampire Knight | Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4 |
| Nature's Panoply | G | Instant | Strive — This spell costs {2}{G} more to cast for each target beyond the first. Choose any number of target creatures. Put a +1/+1 counter on each of them. |
| Infinite Authority | WWW | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. |
| Managorger Phoenix | RR | Creature — Phoenix | Flying Managorger Phoenix can't block. Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1. 2/2 |
| Diamond Knight | 3 | Artifact Creature — Knight | Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. 1/1 |
| Cytospawn Shambler | 6G | Creature — Elemental Mutant | Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. 0/0 |
| Grasping Shadows | 3B | Enchantment | Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it. |
| Krenko, Tin Street Kingpin | 2R | Legendary Creature — Goblin | Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. 1/2 |
| Szadek, Lord of Secrets | 3UUBB | Legendary Creature — Vampire | Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. 5/5 |
| Lifeblood Hydra | XGGG | Creature — Hydra | Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power. 0/0 |