M:tG card similarity search
3 · Artifact Creature — Gnome
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. 2/3
Name | Mana | Type | Text |
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Chaos Maw | 5RR | Creature — Hellion | When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. 6/6 |
Plundered Statue | Artifact | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Plundered Statue is put into a graveyard from anywhere, each player draws a card. | |
Heritage Druid | G | Creature — Elf Druid | Tap three untapped Elves you control: Add {G}{G}{G}. 1/1 |
Patch Up | 2W | Sorcery | Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. |
Signal the Clans | RG | Instant | Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. |
Horned Loch-Whale | 4UU | Creature — Whale | Flash Ward {2} Horned Loch-Whale enters the battlefield tapped unless it's your turn. 6/6 |
Harbor Guardian | 2WU | Creature — Gargoyle | Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4 |
Ellivere of the Wild Court | 2GW | Legendary Creature — Human Knight | Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) Whenever an enchanted creature you control deals combat damage to a player, draw a card. 4/4 |
Trove Mage | 2U | Creature — Human Wizard | When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. 2/2 |
Knight of Dawn | 1WW | Creature — Human Knight | First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2 |