Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cloister Gargoyle

2W · Artifact Creature — Gargoyle

When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/4

Similar cards

Color identity:
NameManaTypeText
Dire Wolves 2GCreature — Wolf Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
Champion's Drake 1UCreature — Drake Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it. 1/1
Roc Hatchling RCreature — Bird Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1
Sun-Crested Pterodon 4WCreature — Dinosaur Flying Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. 2/5
Clout of the Dominus U/REnchantment — Aura Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.
Jund Hackblade B/GRCreature — Goblin Berserker As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste. 2/1
Demon's Jester 3BCreature — Imp Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand. 2/2
True-Faith Censer 2Artifact — Equipment Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Snarling Warg 3BCreature — Wolf Menace (This creature can't be blocked except by two or more creatures.) As long as you control a Goblin or Orc, Snarling Warg gets +1/+0. 3/4
Page 11