M:tG card similarity search
2RR · Enchantment
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Name | Mana | Type | Text |
---|---|---|---|
Destructive Revelry | RG | Instant | Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller. |
Innocent Bystander | 1R | Creature — Goblin Citizen | Whenever Innocent Bystander is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/1 |
A-Forge Boss | 2BR | Creature — Human Warrior | Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 4/4 |
Weaver of Lightning | 2R | Creature — Human Shaman | Reach Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. 1/4 |
Goblin Festival | 1R | Enchantment | {2}: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. |
Urza's Rage | 2R | Instant | Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented. |
Lord of Shatterskull Pass | 3R | Creature — Minotaur Shaman | Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6 LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 3/3 |
Zada's Commando | 1R | Creature — Goblin Archer Ally | First strike Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker. 2/1 |
Somberwald Alpha | 3G | Creature — Wolf | Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
Sunshot Militia | 1R | Creature — Human Soldier | Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. 1/3 |