Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cloud Spirit

2U · Creature — Spirit

Flying Cloud Spirit can block only creatures with flying. 3/1

Similar cards

Color identity:
NameManaTypeText
Tattered Ratter 1RCreature — Human Peasant Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. 2/2
Elvish Skysweeper GCreature — Elf Warrior {4}{G}, Sacrifice a creature: Destroy target creature with flying. 1/1
Shivan Phoenix 4RRCreature — Phoenix Flying When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand. 3/4
Crashing Boars 3GGCreature — Boar Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4
Plague Drone 3BCreature — Demon Flying Rot Fly — If an opponent would gain life, that player loses that much life instead. 3/3
Zurgo Bellstriker RLegendary Creature — Orc Warrior Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Karn, Silver Golem 5Legendary Artifact Creature — Golem Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. 4/4
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Inspiring Overseer 2WCreature — Angel Cleric Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1
Drake Familiar 1UCreature — Drake Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. 2/1
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