M:tG card similarity search
U · Creature — Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1
Name | Mana | Type | Text |
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Zenith Seeker | 3U | Creature — Bird Wizard | Flying Whenever you cycle or discard a card, target creature gains flying until end of turn. 2/2 |
Frenetic Raptor | 5R | Creature — Dinosaur Beast | Beasts can't block. 6/6 |
Baneclaw Marauder | Creature — Werewolf | Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 | |
Vengeful Reaper | 3B | Creature — Angel Cleric | Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/3 |
Predator, Flagship | 5 | Legendary Artifact | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. |
Citywatch Sphinx | 5U | Creature — Sphinx | Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 5/4 |
Trailblazer's Torch | 4 | Artifact — Equipment | When Trailblazer's Torch enters the battlefield, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Jukai Trainee | 1G | Creature — Human Samurai | Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2 |
Treetop Scout | G | Creature — Elf Scout | Treetop Scout can't be blocked except by creatures with flying. 1/1 |
Rimrock Knight | 1R | Creature — Dwarf Knight | Rimrock Knight can't block. 3/1 |