M:tG card similarity search
1WW · Creature — Bird
Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 2/2
Name | Mana | Type | Text |
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Gust-Skimmer | 2 | Artifact Creature — Insect | {U}: Gust-Skimmer gains flying until end of turn. 2/1 |
Ghastly Death Tyrant | 4BB | Creature — Beholder Skeleton | When Ghastly Death Tyrant enters the battlefield, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn. 6/5 |
Mine Bearer | 2W | Creature — Human Soldier | {T}, Sacrifice Mine Bearer: Destroy target attacking creature. 1/1 |
Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
Keening Banshee | 2BB | Creature — Spirit | Flying When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. 2/2 |
Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
Teetering Peaks | Land | Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}. | |
Turntimber Grove | Land | Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G}. | |
Angelic Protector | 3W | Creature — Angel | Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2 |
Steppe Glider | 4W | Creature — Elemental | Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. 2/4 |