M:tG card similarity search
1UU · Enchantment
When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.
Name | Mana | Type | Text |
---|---|---|---|
Fencer Clique | 2UU | Creature — Faerie Soldier | Flying {U}: Put Fencer Clique on top of its owner's library. 3/2 |
Ashiok's Reaper | 3B | Creature — Nightmare | Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3 |
Grifter's Blade | 3 | Artifact — Equipment | Flash As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip {1} |
Nymris, Oona's Trickster | 3UB | Legendary Creature — Faerie Knight | Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. 1/6 |
Drogskol Armaments | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. | |
Guardian Zendikon | 2W | Enchantment — Aura | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Conclave Naturalists | 4G | Creature — Dryad | When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. 4/4 |
Dreadbringer Lampads | 4B | Enchantment Creature — Nymph | Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 4/2 |
Tavern Brawler | 2R | Legendary Enchantment — Background | Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn." |
Witch-king, Sky Scourge | 5BR | Legendary Creature — Wraith Noble | Flying Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/5 |