Card Codex

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17 May 2024: Card library updated.

Cloudform

1UU · Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.

Similar cards

Color identity:
NameManaTypeText
Cartouche of Strength 2GEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.
Steal Enchantment UUEnchantment — Aura Enchant enchantment You control enchanted enchantment.
Abduction 2UUEnchantment — Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.
Airtight Alibi 2GEnchantment — Aura Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.
Battle Mastery 2WEnchantment — Aura Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Serpent Skin 2GEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.
The Brute 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.
Primal Frenzy GEnchantment — Aura Enchant creature Enchanted creature has trample.
Flight of Fancy 3UEnchantment — Aura Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
Last Voyage of the _____ 3BEnchantment When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.
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