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17 May 2024: Card library updated.

Cloudhoof Kirin

3UU · Legendary Creature — Kirin Spirit

Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. 4/4

Similar cards

Color identity:
NameManaTypeText
Departed Deckhand 1UCreature — Spirit Pirate When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2
Rodeo Pyromancers 3RCreature — Human Mercenary Whenever you cast your first spell each turn, add {R}{R}. 3/4
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Unbound Flourishing 2GEnchantment Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
Copper-Leaf Angel 5Artifact Creature — Angel Flying {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. 2/2
Conduit of Ruin 6Creature — Eldrazi When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast. 5/5
Mesmeric Glare 2UInstant — Adventure Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
Minor Misstep UInstant Counter target spell with mana value 1 or less.
Thoughtbind 2UInstant Counter target spell with mana value 4 or less.
Ukkima, Stalking Shadow 1UBLegendary Creature — Whale Wolf Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. 2/2
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