M:tG card similarity search
1U · Creature — Illusion
Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Skyrider Patrol | 2GU | Creature — Elf Scout | Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3 |
Archon of Redemption | 3WW | Creature — Archon | Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. 3/4 |
Spotter Thopter | 8 | Artifact Creature — Thopter | Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When Spotter Thopter enters the battlefield, scry X, where X is its power. 4/5 |
Archon of Sun's Grace | 2WW | Creature — Archon | Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. 3/4 |
Celestial Enforcer | 2W | Creature — Human Cleric | {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3 |
Sky Weaver | 1U | Creature — Metathran Wizard | {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1 |
Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |
Firefiend Elemental | 3R | Creature — Elemental | Haste (This creature can attack and {T} as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |
Miner's Guidewing | W | Creature — Bird | Flying, vigilance When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) 1/1 |
Sage's Row Savant | 1U | Creature — Vedalken Wizard | When Sage's Row Savant enters the battlefield, scry 2. 2/1 |