Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cloudskate

1U · Creature — Illusion

Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 2/2

Similar cards

Color identity:
NameManaTypeText
Simic Initiate GCreature — Human Mutant Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) 0/0
Krark-Clan Shaman RCreature — Goblin Shaman Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. 1/1
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Eternal Skylord 4UCreature — Zombie Wizard When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3
Firemane Avenger 2RWCreature — Angel Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. 3/3
Linvala, the Preserver 4WWLegendary Creature — Angel Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5
Aven Archer 3WWCreature — Bird Soldier Archer Flying {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature. 2/2
Ancient Hellkite 4RRRCreature — Dragon Flying {R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking. 6/6
Skyline Despot 5RRCreature — Dragon Flying When Skyline Despot enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying. 5/5
Voyager Drake 3UCreature — Drake Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. 3/3
Page 89