M:tG card similarity search
2W · Artifact Creature — Equipment Kirin
Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Name | Mana | Type | Text |
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Wings of Hubris | 2 | Artifact — Equipment | Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
Skyscythe Engulfer | 5G | Creature — Phyrexian Beast | Reach, trample Skyscythe Engulfer can't be blocked by creatures with flying. 6/5 |
Magus of the Moat | 2WW | Creature — Human Wizard | Creatures without flying can't attack. 0/3 |
Feaster of Fools | 4BB | Creature — Demon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 3/3 |
Noxious Field | 1BB | Enchantment — Aura | Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player." |
Careful Cultivation | 2G | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." |
Mirkwood Bats | 3B | Creature — Bat | Flying Whenever you create or sacrifice a token, each opponent loses 1 life. 2/3 |
Galerider Sliver | U | Creature — Sliver | Sliver creatures you control have flying. 1/1 |
Hurr Jackal | R | Creature — Jackal | {T}: Target creature can't be regenerated this turn. 1/1 |