Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cloven Casting

5UR · Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.

Similar cards

Color identity:
NameManaTypeText
Memory Lapse 1UInstant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Poison the Cup 1BBInstant Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Access Denied 3UUInstant Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
Enthusiastic Mechanaut URArtifact Creature — Goblin Artificer Flying Artifact spells you cast cost {1} less to cast. 2/2
Aminatou's Augury 6UUSorcery Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Dragonlord's Servant 1RCreature — Goblin Shaman Dragon spells you cast cost {1} less to cast. 1/3
Living Artifact GEnchantment — Aura Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Gem Bazaar Land When Gem Bazaar comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color.
Haunting Apparition 1UBCreature — Spirit Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2
Thundering Mightmare 4GCreature — Horse Spirit Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." 3/3
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