M:tG card similarity search
U · Sorcery
Return target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Name | Mana | Type | Text |
---|---|---|---|
Dissipate | 1UU | Instant | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |
Word of Binding | XBB | Sorcery | Tap X target creatures. |
Ribald Shanty | 1R | Instant — Chorus | Starting intensity 2 This spell deals damage equal to its intensity to target creature or planeswalker. All Chorus cards you own intensify by 1. |
Hurloon Battle Hymn | 2R | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. |
Dragon Fangs | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. |
Really Epic Punch | 1G | Sorcery | Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. |
Void Shatter | 1UU | Instant | Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Dauthi Embrace | 2B | Enchantment | {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) |
Aerial Extortionist | 3WW | Creature — Bird Soldier | Flying Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card. 4/3 |