M:tG card similarity search
· Plane — Earth
Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Corpse Hauler | 1B | Creature — Human Rogue | {2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand. 2/1 |
Struggle for Project Purity | 3U | Enchantment | As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. |
Isperia, Supreme Judge | 2WWUU | Legendary Creature — Sphinx | Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. 6/4 |
Graveyard Shift | 4B | Sorcery | This spell has flash as long as there are five or more mana values among cards in your graveyard. Return target creature card from your graveyard to the battlefield. |
Moriok Scavenger | 3B | Creature — Human Rogue | When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. 2/3 |
Xyris, the Writhing Storm | 2GUR | Legendary Creature — Snake Leviathan | Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards. 3/5 |
Riddlesmith | 1U | Creature — Human Artificer | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1 |
Lifecrafter's Bestiary | 3 | Artifact | At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card. |
Academy at Tolaria West | Plane — Dominaria | At the beginning of your end step, if you have no cards in hand, draw seven cards. Whenever chaos ensues, discard your hand. | |
Mirkwood Elk | 5G | Creature — Elk | Trample Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. 6/6 |