M:tG card similarity search
3WUBRG · Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
Name | Mana | Type | Text |
---|---|---|---|
Cactus Preserve | Land — Desert | Cactus Preserve enters the battlefield tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. | |
Radha's Firebrand | 1R | Creature — Human Warrior | Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1 |
Infernal Darkness | 2BB | Enchantment | Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. |
Helldozer | 3BBB | Creature — Zombie Giant | {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. 6/5 |
Melt Terrain | 2RR | Sorcery | Destroy target land. Melt Terrain deals 2 damage to that land's controller. |
Poison the Well | 2B/RB/R | Sorcery | Destroy target land. Poison the Well deals 2 damage to that land's controller. |
Overlaid Terrain | 2GG | Enchantment | As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color." |
Rite of Ruin | 5RR | Sorcery | Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. |
Ankh of Mishra | 2 | Artifact | Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. |
Ghost Quarter | Land | {T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |