Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Coalition Victory

3WUBRG · Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Similar cards

Color identity:
NameManaTypeText
Quirion Druid 2GCreature — Elf Druid {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2
Volatile Fault Land — Cave {T}: Add {C}. {1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Mana Geyser 3RRSorcery Add {R} for each tapped land your opponents control.
Crucible of Worlds 3Artifact You may play lands from your graveyard.
Hivestone 2Artifact Creatures you control are Slivers in addition to their other creature types.
Temple of the False God Land {T}: Add {C}{C}. Activate only if you control five or more lands.
Terramorph 3GSorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Fertile Footsteps 2GSorcery — Adventure Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Fork in the Road 1GSorcery Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Hydroform GUInstant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
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