Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Coastal Bulwark

2 · Artifact Creature — Wall

Defender Coastal Bulwark gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3

Similar cards

Color identity:
NameManaTypeText
Militant Inquisitor 2WCreature — Human Cleric Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3
Thunderfoot Baloth 4GGCreature — Beast Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. 5/5
Eyekite 1UCreature — Drake Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2
Swimmer in Nightmares 2UCreature — Nightmare Merfolk Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4
Frightcrawler 1BCreature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block. 1/1
Leonin Den-Guard 1WCreature — Cat Soldier As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. 1/3
Thrull Champion 4BCreature — Thrull Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control Thrull Champion. 2/2
Kird Chieftain 3RCreature — Ape Kird Chieftain gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3
Weapons Trainer RWCreature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2
Ruthless Cullblade 1BCreature — Vampire Warrior Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. 2/1
Page 13