M:tG card similarity search
3U · Sorcery
Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Name | Mana | Type | Text |
---|---|---|---|
Notion Thief | 2UB | Creature — Human Rogue | Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. 3/1 |
Oko, the Ringleader | 2GU | Legendary Planeswalker — Oko | At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [−1]: Create a 3/3 green Elk creature token. [−5]: For each other nonland permanent you control, create a token that's a copy of that permanent. Loyalty 3 |
Abyssal Gorestalker | 4BB | Creature — Horror | When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. 6/6 |
Trouble in Pairs | 2WW | Enchantment | If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card. |
Karlach, Tiefling Punisher | 1BR | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life. 4/4 |
Agonizing Memories | 2BB | Sorcery | Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. |
Fated Intervention | 2GGG | Instant | Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Awaken the Maelstrom | Sorcery | Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. | |
Flitting Guerrilla | 2B | Creature — Faerie Rogue | Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 2/2 |
Ambergris, Agent of Balance | 2RG | Legendary Creature — Dwarf Cleric | Haste Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn. 4/3 |