M:tG card similarity search
3U · Sorcery
Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Name | Mana | Type | Text |
---|---|---|---|
Kumena's Awakening | 2UU | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. |
Experiment One | G | Creature — Human Ooze | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 1/1 |
A-Tyvar Kell | 2GG | Legendary Planeswalker — Tyvar | Elves you control have "{T}: Add {B}." [+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a 1/1 green Elf Warrior creature token. [−7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." Loyalty 4 |
Reveillark | 4W | Creature — Elemental | Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/3 |
Plunge into Winter | 1W | Instant | Tap up to one target creature. Scry 1, then draw a card. |
Benthicore | 6U | Creature — Elemental | When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) 5/5 |
Zulaport Duelist | U | Creature — Human Rogue | Flash When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) 1/1 |
Vault 13: Dweller's Journey | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries. |
Splitting the Powerstone | 2U | Sorcery | As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
Genetic Recombinator | Artifact — Contraption | Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. |