Card Codex

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17 May 2024: Card library updated.

Cobra Trap

4GG · Instant — Trap

If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.

Similar cards

Color identity:
NameManaTypeText
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Confusion in the Ranks 3RREnchantment Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
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Elder Deep-Fiend 8Creature — Eldrazi Octopus Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents. 5/6
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Reflective Golem 3Artifact Creature — Golem Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy. 2/3
Arcane Savant 3UUCreature — Human Wizard Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost. 3/3
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Sakashima of a Thousand Faces 3ULegendary Creature — Human Rogue You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) 3/1
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