M:tG card similarity search
4GG · Instant — Trap
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.
| Name | Mana | Type | Text |
|---|---|---|---|
| Coast Watcher | 1U | Creature — Bird Soldier | Flying, protection from green 1/1 |
| Treetop Sentinel | 2UU | Creature — Bird Soldier | Flying, protection from green 2/3 |
| Guardian of the Great Door | WW | Creature — Angel | As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying 4/4 |
| Invasion of Lorwyn | 4BG | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. |
| Redtooth Genealogist | 2G | Creature — Elf Advisor | When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 2/3 |
| Glyph of Reincarnation | G | Instant | Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. |
| Finish | 2B | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. Destroy target creature. |
| Web of Inertia | 2U | Enchantment | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. |
| A-Dokuchi Silencer | 1B | Creature — Human Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a card. When you do, destroy target creature or planeswalker that player controls. 2/1 |
| Phantom General | 3W | Creature — Spirit Soldier | Creature tokens you control get +1/+1. 2/3 |