M:tG card similarity search
G · Enchantment — Aura
Enchant creature you control When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Name | Mana | Type | Text |
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Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
Essence Bottle | 2 | Artifact | {3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. |
Lavabrink Floodgates | 3R | Artifact | {T}: Add {R}{R}. At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice Lavabrink Floodgates. When you do, it deals 6 damage to each creature. |
Azorius First-Wing | WU | Creature — Griffin | Flying, protection from enchantments 2/2 |
Prize Pig | 1G | Creature — Boar | Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it. {T}: Add one mana of any color. 0/3 |
Verdant Automaton | 2 | Artifact Creature — Construct | {3}{G}: Put a +1/+1 counter on Verdant Automaton. 1/2 |
Malefic Scythe | 1B | Artifact — Equipment | Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Bloodflow Connoisseur | 2B | Creature — Vampire | Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. 1/1 |
Way of the Thief | 3U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate. |
Lure | 1GG | Enchantment — Aura | Enchant creature All creatures able to block enchanted creature do so. |